Andrew Boyles
I am a VFX technical director based in Los Angeles, CA.
In 2019, I graduated from the USC School of Cinematic Arts, and joined the NBCUniversal Page Program. After a few years working as an assistant in the entertainment industry, I found myself increasingly drawn into the technical side of post-production and visual effects.
Now, I work at Framestore, where I write tools for Nuke, Houdini, and Maya.
Currently: Experimenting with the intersection of Houdini, USD, and ML.
writing
Houdini & Docker
1 min·Jul 5, 2025
Using headless houdini in a docker image
Predicting Future Nodes in Houdini & Nuke
7 min·Mar 10, 2025
Using Graph Neural Networks to learn VFX node-graph workflows